#include"game.hpp"
#include<locale.h>
using namespace Board;
using namespace GameSet;


int main()
{
	srand((unsigned int)time(NULL));
	setlocale(LC_ALL, "");
	//setlocale(LC_ALL, "en_US.UTF-8");

	Set set;
	set.GameStart();

	SetBoard b(MEDIUM_ROW, MEDIUM_COL, MEDIUM_MINE);
	b.BoardPrint();
	b.SetMine();
	b.PrintMine();

	return 0;
}